debian-devel-games Jul 2011 by subject
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Analysis of "Nikki and the Robots" dependencies
any small tasks 'low hanging fruits' and a blog post.
brainstorm: expanding debtags for gaming?
Re: Bug#319599: ITP: darkplaces - greatly improved engine for original quake1
Bug#632360: ITP: fife -- FIFE is a multi-platform isometric game engine
Bug#633494: holotz-castle: Switch to dh-sequencer in debian/rules
The Butterfly Effect and a possible patch for Box2D
cegui library for ogre
Debian Games BoF at DebConf11
Full-screen behaviour and game documentation
Highscores
Introduction/Request to join alioth team
Lightning Talk for games
Nexuiz fans: please try out 2.5.2+dp-1, in experimental
Re: Offer to take over sdlperl package
Re: Orphaning some packages...
Proposed Debian Games meeting #5, August 6-12
Re: Quake packaging
RFS: amoebax puyo puyo-style puzzle game
RFS: amoebax Puyo Puyo-style puzzle game for up to two players
Re: RFS: assaultcube-data (updated package)
Re: RFS: naev
RFS: zdoom
Re: sdl-mixer
should the games team hijack/subsume the SDL packages/team?
VCS for alsoft-conf
which Quake engine(s) to package?
The last update was on 06:28 GMT Thu May 30. There are 95 messages. Page 1 of 1.
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