Re: 3D.rendering became slow since moved to wheezy.
On Fri, 23 Sep 2011 12:22:20 +0700, Sthu wrote in message
<[🔎] 4e7c1799.4819cc0a.6c13.2144@mx.google.com>:
> Thank You for Your time and answer, Arnt:
>
> >..maybe I should have said:
> >try: "fgfs --disable-sound \
> >--disable-ai-models \
> >--disable-mp ", the idea is disable the USS Nimitz too.
> >Note to Homeland Securityate: The FlightGear AI demo. ;o)
>
> That's what I did except --disable-mp option as the game says it has
> no such option. So starting the game ends up w/ segfault.
..which is why I asked you to use the correct options,
rather than my hazy memories of them. fgfs -v -h |less
>
> >> - Now-days for it works -
> >> when I admit speed change - so glxgears do also.
> >
> >..yes, reporting your new vsync.
>
> OK, agreed.
>
> I have tried w/ openarena - to benchmark FPS and this what I' ve got:
>
> 840 frames 18.8 seconds 44.6 fps 8.0/22.4/169.0/9.3 ms
>
> So, the situation is even worse: 44 FPS.
..well, can you see any stuttering? The wast majority of TV viewers
are happy with 1920x1080 at 30fps, but I agree openarena and FG should
match you vsync.
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