Re: New Menu category Applictions/Multimedia
I demand that Josselin Mouette may or may not have written...
> Le lundi 15 février 2010 à 13:40 +0000, Darren Salt a écrit :
>>> The layout sucks: a good menu is hard to do because it must not be too
>>> deep (too many clicks/movements to reach an application) nor too
>>> crowded (too many applications in one submenu). The Debian menu is an
>>> achievement in failure itself, since it manages to be both too deep and
>>> have crowded submenus.
>> The freedesktop one is too shallow; it has crowded submenus as a result
>> (particularly its games submenu, IME).
> The freedesktop.org specification does not impose a layout. You are
> probably talking about the KDE, GNOME or Xfce menu.
Hmm? I was under the impression that they all included the same
>> The Debian menu could probably do with a little splitting up here and
>> there (sgt-puzzles, for example, adds quite a few menu entries to
>> Games→Puzzles), a bit of merging here and there...
> So, I take you will propose to split the Puzzles menu into Easy Puzzles
> and Hard Puzzles? Or by the first letter?
No; it's more that packages which add a *lot* of menu items should add a
submenu for them. Alternatively, some further subdivision by type (not
necessarily making the menu tree deeper, though).
> If one package alone adds enough entries to make a submenu unusable,
> maybe the problem is not in the menu layout but in the package.
| Darren Salt | linux at youmustbejoking | nr. Ashington, | Doon
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