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Re: Building computer



On 9/28/2013 8:14 AM, berenger.morel@neutralite.org wrote:
> 
> 
> Le 28.09.2013 13:33, Stan Hoeppner a écrit :
>> Hi Catherine,
>>
>> I haven't caught up with the rest of the thread but just wanted to
>> address a couple points here.
>>
>> On 9/26/2013 11:12 AM, Catherine Gramze wrote:
>>>
>>> On Sep 26, 2013, at 1:05 AM, Stan Hoeppner <stan@hardwarefreak.com>
>>> wrote:
>>>
>>>>
>>>> What desktop applications are you using that require 8GB, let alone
>>>> 16GB, of RAM?  I'd think 4 would be plenty.  If you wish to over buy
>>>> DRAM, that's a personal choice.  It will likely not improve performance
>>>> in any meaningful way, for WOW in Wine, or anything else.
>>>>
>>>
>>> I will be running more than one app at a time. For example WoW, a
>>> browser, a Ventrilo client, and a chat client at minimum.
>>
>> 4GB is more than plenty, unless WOW has turned into a complete and total
>> memory hog.  Obviously it eats more running through Wine emulation.  But
>> Win and WOW combined shouldn't eat more than 2GB, so you have 2GB left
>> to the rest, which is plenty.
> 
> I am only quickly reading the thread, and it's the 2nd time I see "wine"
> associated with "emulation".
> As the name says, WINE Is Not An Emulator, it does not emulate a
> computer, it does not emulate the windows' kernel, it emulates nothing.

<snip>

Whether you call it an emulator, translator, simulator, or Santa Claus,
it 'provides' the Windows APIs to the application, the DLLs, etc.
Providing this does require additional memory.  It's not a large amount
by today's standards, but it is non negligible.  I made that case above
and previously in the thread.

So I'm unclear as to why you picked my reply for your rebuttal, given
we're on the same page.

The problem with 3D game performance under Wine is not memory
consumption, but the CPU overhead, which I also made clear previously.

-- 
Stan



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