[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: Debian Games Team website

Hi Markus,

On Sun, Aug 17, 2014 at 02:21:47PM +0200, Markus Koschany wrote:
> I just had a look. I think I need to change the output format and
> doctype to HTML5 in tasks.py, include the bootstrap stylesheets and
> change the markup of all files in the templates directory.

Sounds good.

> I guess I can do that.

Sounds even better. :-)

> The question is how can I test my results without disrupting
> other blends? Is there a simple to way to create templates on a
> per-Blend basis? Does some kind of playground or test setup for
> experiments exist?

I'm using two kinds of playgrounds:

   1. My local machine running a (monthly updated) UDD clone 
      Remark: Currently I'm struggling hard since the code that
      runs under stable has some encoding issues under testing
      which I'm using on local machines.  That's a big nuisance
      and one of the reasons I do not make progress. :-(

   2. http://blends.debian.net

If you send me a user name you want to use and a ssh-key you can
get a login on blends.debian.net.

I'd happily provide more hints if needed.

Kind regards



Reply to: