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Re: Quake 2 sources GPL'd



On Mon, Dec 24, 2001 at 02:53:25PM +0100, Erich Schubert wrote:
> It's a runtime environment (you might call it interpreter) for the graphics
> files and the gamei386.so (or whatever it was called)

Fine. So the interpreter (quake2-engine) can surely wait until
game data is packaged for main and then go straight into main with it?


regards,
Hamish
-- 
Hamish Moffatt VK3SB <hamish@debian.org> <hamish@cloud.net.au>



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