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Re: Quake 2 sources GPL'd



On Sun, Dec 23, 2001 at 12:22:27AM -0800, Thomas Bushnell, BSG wrote:
> 
> Ben Collins <bcollins@debian.org> writes:
> 
> > Ok, I'm going to upload libgaming. Nothing yet has been created for it,
> > but it is possible. Should I upload it to contrib?
> 
> Can you give me an example of *anything* you think belongs in contrib?

PC emulators that require a BIOS rom. Mol requires the "MacOS ROM" file
from MacOS itself. Things that "Depend: ..." packages in non-free (we
can distribute quake2-engine as depending on nothing, since it is just
the engine, not a game...the games would depend on quake2-engine for
operation.

Lots of things go in contrib, but a gaming engine that just happens to
have non-free data files that use it, does not need to go into main. The
engine is a development platform.


Ben

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