Re: Quake 2 sources GPL'd
On Sun, Dec 23, 2001 at 10:49:33PM -0500, Ben Collins wrote:
> On Sun, Dec 23, 2001 at 06:57:45PM -0800, Thomas Bushnell, BSG wrote:
> > Ben Collins <firstname.lastname@example.org> writes:
> > > But quake2-engine does not depend on anything to fulfill it's purpose.
> > > It is a gaming engine, not a game. This is the same logic that applies
> > > to libraries and interpreters.
> > Huh? The purpose of quake2 is not to run quake levels and be a
> > playable game?
> The purpose of the sources released is a gaming engine. They did not
> release "quale2 the game", which is what the data files consist of.
> Notice that lots of games from Id are based on the quake3 engine. They
> aren't quake3, but they use the same engine, and different data files.
> Do not confuse a game engine (the source released) with the game itself
> (the data files that they didn't release).
But you do agree that it requires having *some* data, no matter what
"game" it's for? Which means having a Depends: quake2-data?
And if you wish to argue that it can be used to develop the data, then
you should have no problem in providing such a package of it.
Adam Olsen, aka Rhamphoryncus