Re: get the project officially started
- To: "Robert Millan" <email@example.com>
- Cc: <firstname.lastname@example.org>
- Subject: Re: get the project officially started
- From: "Robert Collins" <email@example.com>
- Date: Thu, 6 Dec 2001 09:37:22 +1100
- Message-id: <036201c17ddd$68770700$0200a8c0@lifelesswks>
- References: <20011205140104.B2840@aragorn> <01cd01c17d99$7e868d20$0200a8c0@lifelesswks> <20011205160351.B2967@aragorn>
----- Original Message -----
From: "Robert Millan" <firstname.lastname@example.org>
> On Wed, 05 Dec 2001 15:31:13 Robert Collins wrote:
> > The solution for the licensing/DFSG/policy comment is to start a
> > on debian-legal. Calmly and clearly ask if anyone percieves
> > and then for any you cannot logically address, post a link here.
> he claims that a discussion in -legal has already been done, i can't
> find it there. do you know about it?
The way I read his email, he was saying "where is the discussion", not
"there was one and you should have linked to it".
> > Thirdly,
> > Wine does not run Cygwin properly now. (please if you're going to
> > build cygwin on cygwin hosted in WINE and run the full testsuite. If
> > nothing fails that doesn't fail on (say) win2K, then I'll accept
> > Cygwin works properly under WINE).
> > Reactos does not run Cygwin now (I've been in the reactos lists for
> > quite some time now :}).
> Junichi Uekawa <email@example.com> has just announced he put it to
> console mode does not work though but it won't matter when we have x
> terminal emulators.
I'll repeat myself.
Until the test suite is run successfully, you have *no real* idea about
this. You are guessing that pthreads, mmap, pipes and a bunch of other
primitives that cygwin emulates are working properly.
Console code is one of the key parts of cygwin, and Xterm emulators
require that code working as well.