Re: Dunk-Tank and the DD strike
Joe Hart <j.hart@orange.nl>:
>
> Bill wrote:
> > On Wed, 2007-14-03 at 10:45 -0400, Celejar wrote:
> >> What is this all about? I've been following d-u pretty closely
> >> recently, and I haven't seen much DT discussion here.
> >
> > Ideally, bridging the gap.
> >
> > Not that I've any inflated sense of my own importance, or
> > ability to resolve the problem, but perhaps the most important
> > thing Anthony Towns can do _before_ the election is to get the
> > release process back on track.
I thought it was on track.
> > Most of us have been very patient, and have faith that etch will
> > happen when it's ready. But, if the strike drags on into the new
> > leaders term, then it's harmful.
Strike? I've heard of DDs withholding their efforts, but strike?
> > The right thing to do is to get back on track now.
> >
> > DU is perhaps the right place to start such a process: to guage
>
> Personally, I would prefer not to have a dunk-tank flame war showing up
> in d-u, as it's a dev issue, not a user one.
ACK.
> I'm sure the user community is anxiously awaiting Etch, but the
> consensus here is AFAIK, it'll be ready when it's ready and we will
> wait.
ACK.
I don't get the DT kafuffle. It was an experiment attempting to
improve $SOMETHING. What's the data say of the results? Experiments
are always worth trying, aren't they (assuming willing subjects /
participants)?
If the DDs hate it, they know what to do. If it had benefits, ditto.
Determine what those are, handle it, and move on, yes?
[I'm not attempting to minimize the DDs difficulty in handling this
issue. I'll readily admit its complexities are beyond me.]
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