Re: OT: mass installation on XBox
On Wednesday 02 October 2002 04:47 pm, martin f krafft wrote:
> Where else do you get a 700 MHz P3 with 64Mb and 8Gb hdd with network
> support for $200? Aside, Debian runs on it, so why worry?
Firstly, you need a mod chip for each Xbox. Secondly, you need to install
them into each Xbox. Thirdly, how many Xboxes, mod chips, expensive Myrinet
networks, and how much labor would it take to replace *one* dual Athlon 4?
Striclty speaking, for some hard problems, where "connectivity" is very
important, even 1000000 XBoxes working together will not reach the same
Luckily, most interesting number-crunching problems fall somewhere in the
middle: connetivity is important, but some parallelization is possible.
Our lab had to write a specific grant application for a Linux cluster. I just
don't think a grant application asking for well over $20,000 to buy Xboxes,
mod chips and network hardware has even the slightest chance of being
And even *if* one goes through the process of raising the money necessary for
this, if Microsoft comes out with the new Xbox version that resists hacking
by that time, you may just get stuck with 100 game consoles.
As to the legal issues, IANAL and I don't even know under which jurisdiction
you live. Consider my ealier statement a friendly suggestion to consult one.