Re: DOOM - broken pipe
On Thu, Jan 01, 1998 at 02:50:12PM -0500, Joey Hess wrote:
> Orn E. Hansen wrote:
> > The problem was, that I am using NAS to network'ize my soundcard, and that
> > meant doom couldn't acquire the card. Whenever I move the cursor in the menu,
> > there is a sound, which is why it broke.
> > There is a sndserver for NAS, and I compiled it. It seems to work ok, but it
> > would be better if it was possible to set a variable to point to it, so you
> > don't have to overwrite the original sndserver, which provides far better
> > sound.
> You can edit your ~/.doomrc, and there is a line in there that lets you
> configure the path to the sndserver.
> It's interesting that it crashed when it couldn't start sound. I've
> succesfully run doom on a computer with no sound card, and it didn't crash.
The old a.out Doom always crashed for me without sound cards. Usually
nothing so clean as a broken pipe either; it would leave the keyboard
in some weird mode, as well as the console. Not too easy to fix without
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