Re: Radeon 9200 SE SLow 3D Acceleration
On Wed, 2005-27-04 at 20:55 +0200, Sphinx wrote:
> >
> > * Look at the output of 'glxinfo | grep direct'.
> > * Compare with and without setting the environment variable
> > LIBGL_ALWAYS_INDIRECT=1, which forces indirect software
> > rendering.
> > * Try a 'real' app using textures, for example an OpenGL
> > screensaver, a game, etc.
> > * ...
> a202054:~# glxinfo | grep direct
> direct rendering: Yes
This means 3D acceleration is working.
> Screensavers (opengl) are all "flickering"
If you're using KDE, that's a known bug in some versions of KDE.
> and games i can't play because it's to slow...
Which games?
--
Earthling Michel Dänzer | Debian (powerpc), X and DRI developer
Libre software enthusiast | http://svcs.affero.net/rm.php?r=daenzer
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