Re: Package plugins packaging
2008/11/7 Josselin Mouette <email@example.com>
> Another approach is to find out what files are necessary for compiling
> plugins. Theoretically, you don't need the C++ sources, only the headers
> and maybe some static libraries. Then, you can ship all of this in a
> qutim-devel package, and modify the build system of the plugins so that
> it uses them.
Yeah, that's exactly what I need, thank's a lot :)
May be, you can help me with the following?
> which CC licenses are treated as DFSG compatible now? Could someone read this license:
> http://pastebin.com/m4ba1c5ed and say, can I package smile pack, which uses this license,
> for the non-free section, or it'll be rejected?