[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: Bug#172189: ITP: openscenegraph -- C++/OpenGL based graphics development library.

On Wed, Dec 11, 2002 at 10:40:26PM +0200, Hugo van der Merwe <hugo@adept.co.za> was heard to say:
> Description: Scene Graph graphics development library for C++/OpenGL
>  In a Scene Graph, the world is broken down into a hierarchy of nodes
>  representing either spatial groupings of objects, settings of the
>  position of objects, animations of objects, or definitions of logical
>  relationships between objects such as those to manage the various
>  states of a traffic light.

  It probably doesn't hurt, but I'm not sure the description of what a
scene graph is is really necessary here.  Anyone interested in this
package knows what a scene graph is already.

  The other information you provide is what was really missing from your
initial message.


/-------------------- Daniel Burrows <dburrows@debian.org> -------------------\
|         "In the old days of analog sound, if you turned the volume          |
|          up too high, everything started to sound like Bob Dylan."          |
\-- Does your computer have Super Cow Powers? ------- http://www.debian.org --/

Reply to: