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Re: Tower of Brahma



Hi,

for the second time - please reply to list.

On Sun, 12 Nov 2017 20:23:08 +0530
Nandakumar Edamana <nandakumar@nandakumar.co.in> wrote:

> Thanks for the Wiki link and credits! I now see the bug is fixed.
> 

You are welcome. Don't refer to Wikipedia simply as "Wiki" though - see
https://en.wikipedia.org/wiki/Wiki . I'm glad to hear the bug is fixed.

> 
> On Sunday 12 November 2017 08:15 PM, Shlomi Fish wrote:
> > Hi,
> >
> > On Sun, 12 Nov 2017 19:15:33 +0530
> > Nandakumar Edamana <nandakumar@nandakumar.co.in> wrote:
> >  
> >> Hi,
> >>
> >>
> >> On Sunday 12 November 2017 07:09 PM, Shlomi Fish wrote:  
> >>>> I just downloaded your tarball, compiled it and tried to run
> >>>> "./black-hole-solve --game black_hole 2.bh.board", but I just got
> >>>> "Segmentation fault (core dumped)". However, I understand that you've
> >>>> spent so much time in that. Really appreciate the work.
> >>>>     
> >>> The segfault is not supposed to happen. Some questions:
> >>>
> >>> 1. Which commands did you use to build it?
> >>>
> >>> 2. What are the contents of 2.bh.board?  
> >> Seems I gave it a non-existing file. Sorry for blindly following the
> >> README file.  
> > That is ok - https://en.wikipedia.org/wiki/Serendipity .
> >  
> >> I had assumed 2.bh.board is there, but it is not. However,
> >> it means we have to handle an exception here. This is the gdb output:
> >> (gdb) run --game black_hole 2.bh.board
> >> Starting program:
> >> /home/nandakumar/Downloads/software/black-hole-solver-0.14.0/black-hole-solve
> >> --game black_hole 2.bh.board
> >>
> >> Program received signal SIGSEGV, Segmentation fault.
> >> __GI__IO_fread (buf=0x7fffffffd010, size=1, count=4092, fp=0x0) at
> >> iofread.c:37
> >> 37    iofread.c: No such file or directory.  
> > It should be fixed in version 0.16.0 released today while crediting you in
> > the NEWS. Thanks!
> >  
> >>> Thanks for testing!
> >>>     
> >>>> Since I've failed to compile it, I would ask this directly rather than
> >>>> testing it myself: is it a play-able game?
> >>>>     
> >>> It is an automated solver for a game, and it should be usable.
> >>>        
> >>>> And about Tower of Hanoi. Yes, I first thought it is really silly to put
> >>>> it into Debian repo. But since there is a games-console package, and I
> >>>> couldn't find a Tower of Hanoi piece there, I just thought it is
> >>>> reasonable to include it. I still have no idea whether I am being silly.
> >>>>
> >>>> Of course I have serious packages which I'd like to put into the Debian
> >>>> repo. But I have zero experience with the official process, and I just
> >>>> thought this simple one would be a better choice as my first experimet.
> >>>>     
> >>> Nice! Good luck.
> >>>     
> >>>> Nandakumar
> >>>>     
> >>>     
> >
> >  
> 



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Shlomi Fish       http://www.shlomifish.org/
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