Re: Tower of Brahma
Hi,
thanks for your reply.
On Sun, 12 Nov 2017 19:00:35 +0530
Nandakumar Edamana <nandakumar@nandakumar.co.in> wrote:
> On Sunday 12 November 2017 06:29 PM, Shlomi Fish wrote:
> > Hi,
> >
> > please reply to list.
> >
> > On Sun, 12 Nov 2017 17:58:13 +0530
> > Nandakumar Edamana <nandakumar@nandakumar.co.in> wrote:
> >
> >> Hi,
> >>
> >> Thanks for the reply. I'll check the issue with game.c.
> >>
> > you are welcome.
> >
> >> On Sunday 12 November 2017 05:11 PM, Shlomi Fish wrote:
> >>> If you are going to package this, please also package this -
> >>> https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=765336 .
> >> Could you please elaborate?
> > Sure. I made that package request and it wasn't handled for several years
> > and I feel that packaging a Tower of Hanoi program would imply that my
> > package should be handled as well.
> I just downloaded your tarball, compiled it and tried to run
> "./black-hole-solve --game black_hole 2.bh.board", but I just got
> "Segmentation fault (core dumped)". However, I understand that you've
> spent so much time in that. Really appreciate the work.
>
The segfault is not supposed to happen. Some questions:
1. Which commands did you use to build it?
2. What are the contents of 2.bh.board?
Thanks for testing!
> Since I've failed to compile it, I would ask this directly rather than
> testing it myself: is it a play-able game?
>
It is an automated solver for a game, and it should be usable.
> And about Tower of Hanoi. Yes, I first thought it is really silly to put
> it into Debian repo. But since there is a games-console package, and I
> couldn't find a Tower of Hanoi piece there, I just thought it is
> reasonable to include it. I still have no idea whether I am being silly.
>
> Of course I have serious packages which I'd like to put into the Debian
> repo. But I have zero experience with the official process, and I just
> thought this simple one would be a better choice as my first experimet.
>
Nice! Good luck.
> Nandakumar
>
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