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Re: Debian Games Blend: development tasks

On Sun, Aug 17, 2014 at 5:50 AM, Markus Koschany wrote:

> I'm currently experimenting with some new tasks for the Games Blend to
> facilitate the development of games in different programming languages.


Personally I'm not sure about putting cppcheck, gdb and valgrind in
the C/C++ category, they are more general tools.

libcegui-mk2-dev might be something to add to the C/C++ category.

If we have a bit of level design software, that might be a useful
category. One that comes to mind is extremetuxracer-gimp-dev but there
are probably more.

I would also suggest some -dev packages for production of graphics,
audio, video but perhaps the multimedia blend would be a better place
for that?



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