On Sun, 07. Jul 13:59 Dmitry Smirnov <onlyjob@member.fsf.org> wrote: > On Sat, 6 Jul 2013 06:38:46 Markus Koschany wrote: > > Possibly the greatest problem is the huge size of the data files. The > > source tarball is uncompressed ~900 MB large. If we were lucky we could > > compress all files by 20-25 %. > > It is uncompressed because it contains 11 zip files. However if we > re-compress each zip file with xz and ship 11 data packages that > create corresponding zip files from their data then perhaps size can > be reduced a bit. I tried to re-compress some zip files to xz: > > * 0maps.pk3 (~225 MiB to ~151 MiB) > * 0textures.pk3 (~208 MiB to 195 MiB) That would be a good idea! We could create zip files in postinst then, but now i wonder how long it will take on a typical computer to install the game and to perform all those required re-compression steps. At any rate this should be mentioned prominently in the package description. Markus
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