On Fri, 05. Jul 12:01 Paul Wise <pabs@debian.org> wrote: > Comments: > > We've experimented with non-doodle options before, there should be > links on either the parties or meetings pages for previous events. > Alternatively check the Freedombox leaving the cloud wiki page, I > think some were added there. Thanks for the hint. The wiki page about Freedombox led me to dudle. I think i'll try that first. https://dudle.inf.tu-dresden.de/?lang=de Other points noted, thanks. [...] > On the jessie release goals; I don't think Debian has enough artists > to accomplish the first one so we would have to look to various forums > for free game devs. Exactly. I had two ideas in mind. Announcing it on blogs, planets and forums and then ask users to create new high resolution icons or to send in a patch that uses imagemagick at build time to convert an existing image into png and xpm icons. Maybe we could turn this into a game so that we offer some kind of reward for contributors who send in the most icons/patches in a given period. Well, i am thinking out loud here but i guess we need something to attract them. > Maybe we could write a automated tracker for these > goals, something based on UDD perhaps. I would also add a screenshot > for every game should be a goal too. > > http://wiki.debian.org/UltimateDebianDatabase Good idea. The last time i checked http://screenshots.debian.net/packages/games_without_screenshots i found quite a few binary packages like debug or server packages that won't necessarily need a screenshot. Would it be possible to sort them out and make the other packages more visible? So far I don't know much about UDD but my first thought was to simply define a usertag for the BTS and to apply it to all bugs in question thus we can track them easily. Markus
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