[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: Best practices for OpenGL ES

On Mon, Jan 16, 2012 at 08:29:37PM +0100, Julien Cristau wrote:
> On Mon, Jan 16, 2012 at 20:01:51 +0100, Sylvain wrote:
> > Alternatively, can the packages detect the OpenGL version at runtime
> > and act accordingly?
> > 
> You can detect the GL version and extensions at runtime as much as you
> want.  GL vs GLES is not the same thing though.

Yeah, I meant "detect the OpenGL ES/non-ES variant at runtime and act


Reply to: