SDL games not restoring the previous multi-head setup
> I've had enough problems with games (usually SDL-using ones) starting in
> full-screen mode then NOT RESTORING THE PREVIOUS SETUP ON EXIT, effectively
> switching from multi-head to single-head, such that my answer to this is:
> _ _ ___ _
> | \ | |/ _ \| |
> | \| | | | | |
> | |\ | |_| |_|
> |_| \_|\___/(_)
> Yes, it's trivially fixable with xrandr (and I have a shell script for that),
> but then I usually still need to move windows back to where I want them.
> I shouldn't need to do that.
As a co maintainer of a SDL program starting fill screen by default, the
mame arcade emulator, I would like to have your feed back on that one.
If you start mame and then exit it, does it breaks your multi head setup
? If yes then I would change the default startup mode to windowed mode.
I don't have a multi head set up to test.