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Re: Standardizing various games packaging things across distros



On Thu, 5 May 2011 11:07:04 -0500
Bruno Wolff III <bruno@wolff.to> wrote:

> On Thu, May 05, 2011 at 10:50:20 +0200,
>   Hans de Goede <hdegoede@redhat.com> wrote:
> > 
> > My main reason for starting this discussion is to come to some sort
> > of agreement which form is the preferred form, so that we can have
> > some "how to be a good games upstream" webpage which addresses some
> > game specific things. I would like such a webpage to contain advice
> > for upstream what to use for the various ambiguities I've pointed
> > out in my first mail.
> 
> If you do include one of these, please include something about how to
> design games to be installed system wide. Some games seem to be setup
> to run out of people's home directory and mix per user data (needing
> write access) with static data. I also ran across a minor secuirty
> issue with a start up script that adds stuff to LDCONFIG (which
> shouldn't even be needed for system installs) incorrectly.

Debian doesn't have one specifically for games, but does have a page for
upstreams [1]. Is this the sort of thing you're thinking about? If so
it may contain some helpful starting points (or, for that matter, need
expanding with your suggestions).

[1] http://wiki.debian.org/UpstreamGuide
thanks,
kk

-- 
Karl Goetz, (Kamping_Kaiser / VK5FOSS)
Debian contributor / gNewSense Maintainer
http://www.kgoetz.id.au
No, I won't join your social networking group

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