Re: clanbomber and clanlib
Hans de Goede wrote:
Paul Wise wrote:
On Sat, Mar 1, 2008 at 4:10 AM, Hans de Goede <j.w.r.degoede@hhs.nl> 
wrote:
 My 2 cents (as a Fedora guy lurking here) keep both ClanLib-0.8 and 
0.6, thats
 what we do (well actually I as I maintain both). We currently have 
2 games
 using it: clanbomber and auriferous. And I know of a few other 
clanlib-0.6
 games which I'm consider packaging too.
auriferous looks cool. What are these other games?
I'm considering packaging:
* Trophy - 2D car racing game - http://trophy.sourceforge.net
This one looks nice.  From the website:   24/05/2007 Trophy ported to 
ClanLib 0.8
* Race - 3D top view racing game - http://race.sourceforge.net - warning
  upstream is dead
This looks interesting but the homepage says it uses clanlib 0.7 which 
wasn't even ever "released" was it?
* ClanShip - battleship game
- web:
http://web.archive.org/web/20050305231257/www.swoogan.com/clanship.html 
- source: 
http://www.sourcefiles.org/Games/Strategy/Warfare/Battleships/ClanShip-1.0.5f.zip 
- warning upstream is dead
Looks like this one uses ClanLib 0.7.7 as well.
Also for a long list of clanlib games (most 0.6, which is why I keep 
maintaining 0.6 in Fedora) see:
http://web.archive.org/web/20061006084619/http://www.clanlib.org/games.html 
 Note auriferous is a nice loderunner like game, if you want to 
package it start
 with the Fedora package, lots of patches needed to get the c++ code 
to work
 properly with a modern gcc!
Upstream patch tracker seems to be missing your patches.
Yes, they do not appear to be using it, nor any of the sourceforge 
infra, except for the website. also upstream seems somewhat dead (as 
in no updates for ages despite lots of bugs). I think I've tried to 
contact them when I did the package but I'm not sure.
You can grab all my pathces here:
http://cvs.fedoraproject.org/viewcvs/devel/auriferous/
I see a slumped most of them together in one big patch, anyways the 
-fixes patch contains both fixes to get it to compile with newer gcc's 
as a slew of real bugfixes (make it actually run instead of crash and 
burn all the time).
Regards,
Hans
Thanks again!!
Barry deFreese
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