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Re: Request for help: Secondlife viewer



On Mon, Nov 12, 2007 at 07:03:53PM +0100, Miriam Ruiz wrote:
> I've only had time to have a look at slviewer. It bothers me a bit that some
> files do not include a license, we should have to try to findo out where do
> they come from and under which license they can be distributed. Usually, for
> most of the countries, no license means no rights at all.

In my slviewer packages (http://www.tbble.net/debian/slviewer and
http://www.tbble.net/debian/slviewer-artwork) the slviewer debian/rules
file contains a script to check all the .cpp and .hpp files for the
appropriate license header.

I'm pretty sure there's an upstream bug report about this too, I dunno
what kind of state it's in though. I haven't looked at their public
issue tracker for months.

I haven't actually looked at Robin's packages myself, but I had kind of
hoped he'd* dragged that sort of stuff across from my packaging into
his.

If not, it should be easy to port, it fairly simply calls a perl script
in the debian directory.

* Robin: Apologies if you're female.

-- 
-----------------------------------------------------------
Paul "TBBle" Hampson, B.Sc, LPI, MCSE
Very-later-year Asian Studies student, ANU
The Boss, Bubblesworth Pty Ltd (ABN: 51 095 284 361)
Paul.Hampson@Pobox.com

Of course Pacman didn't influence us as kids. If it did,
we'd be running around in darkened rooms, popping pills and
listening to repetitive music.
 -- Kristian Wilson, Nintendo, Inc, 1989

License: http://creativecommons.org/licenses/by/2.1/au/
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