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Re: Re: nVIDIA/Xft/OpenGL Problems

Hi All,

First up thanks Marc for your reply.  Secondly in case anyone's
wondering, I fixed my Q3A problem by supplying the correct libGL.so on
the command line --- I think it had switched to using Mesa because I
tried to run it with a broken nVIDIA setup.

quake3 +set r_gldriver /usr/lib/libGL.so



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