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Alsa sound for d4x, ut2003_demo ... sound issues again

Yes I've been able to get my sound running well using xmms, but now it
seems unreal tournament doesn't seem to work and downloader for x (it's
sounds) doesn't play it's usual wavs. Here's the error for unreal:

Valhalla:/home/elijah# ut2003_demo 
ioctl SETFRAGMENT grab: Invalid argument
ut2003-bin: al_mixer.c:704: _alSetMixer: Assertion `mixbuf.data' failed.

[ 1]  ./Core.so [0x409cf692]
[ 2]  /lib/libpthread.so.0 [0x40d6da44]
[ 3]  /lib/libc.so.6 [0x40b54518]
[ 4]  /lib/libc.so.6(abort+0xd1) [0x40b558d1]
[ 5]  /lib/libc.so.6 [0x40b4edb2]
[ 6]  ./openal.so(_alSetMixer+0x209) [0x438c6389]
[ 7]  ./openal.so [0x438db2f8]
[ 8]  ./openal.so(alcMakeContextCurrent+0x153) [0x438da2f7]
[ 9] 
/usr/local/games/ut2003_demo/System/ALAudio.so(Init__17UALAudioSubsystem+0x168) [0x438a266c]
[10]  ./Engine.so(InitAudio__7UEngine+0x8b) [0x4024b9e7]
[11]  ./Engine.so(Init__11UGameEngine+0xf35) [0x4025a955]
[12]  ./ut2003-bin [0x80550ce]
[13]  ./ut2003-bin(main+0x296e) [0x80580ce]
[14]  /lib/libc.so.6(__libc_start_main+0xbb) [0x40b440bf]
[15]  ./ut2003-bin(GetFullName__C7UObjectPw+0x71) [0x80511b1]
Signal: SIGIOT [iot trap]

xmms and mplayer works fine (although mplayer plays too fast!) through
alsa though ... 

Can anyone please help?


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