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Re: Debian Gamers/Developers



----- Original Message -----
From: "Gianfranco Berardi" <linuxmail@gbgames.com>
To: "Vinai Kopp" <vinai@netzarbeiter.com>
Cc: <debian-user@lists.debian.org>
Sent: Friday, October 18, 2002 5:24 PM
Subject: Re: Debian Gamers/Developers


> Vinai Kopp wrote:
> > On Thu, Oct 17, 2002 at 10:10:20PM -0500, Gianfranco Berardi wrote:
> >
> >>In the topic called OT: Programming books, it was mentioned that some
> >>people would like to get a group going that would develop games for
Debian.
> >>This is just to see how many would be interested. If enough people get
> >>together, perhaps we could even get our own mailing list.
> >
> >
> > I'm just polishing my C/C++ knowledge to start with game programming,
> > so I'm interrested.
> >
> > What kind of game are people here interrested in making?
> > I want to start with a simple arcade style game and advance from
> > there.
> >
>
> I agree. Debian and Linux in general sorely needs a decent Pacman game B-)
> Just to make sure we're all on the same page, no one should expect to
> make a MMORPG anytime soon!
On a sidenote: java is not bad for such type of games too with the added
advantage of being crossplatform. Also, a lot of games already exist with
available source code.
A while back i looked at game programming and studied it a bit. In java
the basics that go for c++ game programming still are valid in java.
For instance the need for double buffering, drawing in a memory screen
dump before copying it to the screen to get faster updating and less
flickering to name just one thing.




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