Re: help with dual-head OpenGL?
First; let me say thanks for the support! I figured this would be a
difficult one, after the lack of results searching in google, etc. I'm
going to have to spend some time scouring the XFree archives a little
more thoroughly, I think.
* Ignacio Solis (isolis@sluglug.ucsc.edu) wrote:
<SNIP>
> I haven't tried hard enough, but I didn't get OpenGL working on
> Xinerama. I don't remember when was the first time I tried, not too long
> ago, and I don't know when you had it working.
I know I had it working in a Woody install back in February, which is
about the last time I had a chance to spend much time with Blender. My
screensavers are generally less processor-intensive ones, like Bouboule
or something, so I didn't notice the lack of GL on the second display
with a particular round of apt-get upgrade. Now that I'm done school
and started to do some rendering again... ack. /me bad.
> I run unstable with a Matrox G400. The only GL thing I try to run is
> Quake3. I have two config files for XFree so I just load quake with a
> script on a different display and better XFree options.
Two config files? I'm curious now... Could you elaborate on this, or
perhaps send me those files off-list?
> If you get it working let me know. It'll probably be too slow but it'd
> be nice to see it.
Well; it certainly was slow by comparison to newer (DRI 3D-accelerated)
cards, given that I have two Mach64 cards in my box. However, it was
still nice to have the render window fire onto a clear part of the
desktop, away from the Blender workspace. I'll post any success story
to the list when it happens.
Cheers,
Mike Pfleger
pfleger@pfleger-precision.com
(250) 479-0321
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