Re: nvidia + GL = X crash
* On 07-12-00 at 20:16 Maciej Kalisiak (mac@cs.toronto.edu) wrote:
+----Here quoted text begins----+
> On Wed, Dec 06, 2000 at 03:29:22PM -0500, Bostjan Muller wrote:
> > Log is appended.. as it seems it gets sig11 (the program was built and linked
>
> I had this happen on a RH systems when I toyed around with the NVidia stuff.
> In my case there was a stray Mesa library that was being picked up by those
> apps. Do "ldd `which tuxracer`", and see if all the OpenGL libraries that are
> loaded are from NVidia.
>
> --
> Maciej Kalisiak mac@dgp.toronto.edu www.dgp.toronto.edu/~mac
+----and here the quote ends----+
Yes... although I have checked and rechecked everything I have missed one
link.. after fixing that GL started really flying! I have 70 frames/s in bzflag
with 1280x1024 and full graphics in options...
But.. a problem stil tuxracer fails with the following error;
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
A strace of the tuxracer is appended if it helps anyone.
This is the last thing about GL that I need to figure out...
I hope someone can help me.
THX in advance!
Bostjan
--
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