[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: "startx lxdoom" - wrong colormap



On Sun, Nov 26, 2000 at 03:39:46PM +0100, Christoph Groth wrote:

Hi,
 
> There's an old P90 at my school that we use during the breaks and it's
> running potato.
hehe, that's a good idea ;-)

>  I have installed lxdoom (the svgalib version of doom
> doesn't work for some strange reason although other svgalib programs
> like "thrust" work fine) on it and it works, however there is one
> problem:
> 
> As the machine is quite old and has a very slow VGA I would like to
> start doom this way:
> 
> startx lxdoom
> 
> so it will be the only X-client running.  When I do this, the game
> works but the colors are just weird - the wrong colormap is set.  So I
> have to type:
> 
> startx lxdoom -- -bpp 16
> 
> which shows perfect colors but is quite slow.
Hm, lxdoom ist _very_ slow!
On my K6-2 400 the maximum resolution is 800x600 with KDE2 ;-)
Better is 640x480. Try it with a lower resolution (the parameter for
lxdoom are mention in the readme)
 
Cu,
Sven

-- 
ACHTUNG! Aktuelle e-mail Adresse ist sven@telelev.net
======================================================
One Unix to rule them all, One Resolver to find them,
One IP to bring them all and in the zone to bind them



Reply to: