Re: "startx lxdoom" - wrong colormap
On Sun, Nov 26, 2000 at 03:39:46PM +0100, Christoph Groth wrote:
> There's an old P90 at my school that we use during the breaks and it's
> running potato.
hehe, that's a good idea ;-)
> I have installed lxdoom (the svgalib version of doom
> doesn't work for some strange reason although other svgalib programs
> like "thrust" work fine) on it and it works, however there is one
> As the machine is quite old and has a very slow VGA I would like to
> start doom this way:
> startx lxdoom
> so it will be the only X-client running. When I do this, the game
> works but the colors are just weird - the wrong colormap is set. So I
> have to type:
> startx lxdoom -- -bpp 16
> which shows perfect colors but is quite slow.
Hm, lxdoom ist _very_ slow!
On my K6-2 400 the maximum resolution is 800x600 with KDE2 ;-)
Better is 640x480. Try it with a lower resolution (the parameter for
lxdoom are mention in the readme)
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