Re: fullscreen apps (in X) - windowmanager support?
Quoting Noah L. Meyerhans (email@example.com):
> I don't think that's quite what Hugo was looking for. I've run in to
> his problem myself, particularly with the game Maelstrom. Maelstrom
> runs at 640x480. Maximizing the window doesn't change that, you merely
> get a full-screen black window with a little 640x480 section in the
> center in which the game is displayed. The only way to have the actual
> game take up the full screen is to change the display resolution to
> 640x480 and move the mouse around until the Maelstrom window is the only
> portion of the larger "virtual desktop" that can be seen.
> I don't think there's a better way to do this, as Hugo suspected. If
> you could easily move the mouse using script commands, you could
> probably write something to parse the output of xwininfo and move the
> mouse to a corner of a given window. But this doesn't help the problem
> of accidentally moving the mouse outside the window, causing the window
> to go flying off your screen as you scroll around your virtual desktop.
You could just run another X server at 640x480 on, say, VC8.
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