Re: "Bug of the month", or how to get people fixing bugs
Interesting idea. I'd be interested in a list of the negative aspects
of this, that you came up w/. My personal feeling is against it, as it
changes the focus people have; the goal people have changes from
fixing bugs, to simply closing them in the BTS. Sometimes, it's good to
keep bugs open in the BTS (tagged w/ wontfix, documenting a problem that
other people may bring up; or tagged w/ unreproducable, as another
person may stumble across the bug, and find the original bug report
useful in finding a way to reproduce; or w/ a severity of wishlist, that
perhaps the current maintainer may not want to deal w/, but the next
maintainer may; etc). Closing bugs does not necessarily mean fixing them.
Will only certain types of bugs count? What happens when a NMU closes 1
bug, but adds 10 others? If this doesn't improve the overall quality of
debian, there's not much point..
On Fri, Aug 30, 2002 at 03:45:18AM +0100, Andrew Suffield wrote:
> [Obey M-F-T or die]
> Here's the basic idea: turn bug-fixing into a game (a counterbalance
> to the huge quantities of time which moon-buggy and frozen-bubble have
> taken away from Debian development).
> [Kudos to Richard Braakman for coming up with the idea and helping
> sketch out most of the details]
> .''`. ** Debian GNU/Linux ** | Andrew Suffield
> : :' : http://www.debian.org/ | Dept. of Computing,
> `. `' | Imperial College,
> `- -><- | London, UK
Buying a Unix machine guarantees you a descent into Hell. It starts when
you plug the computer in and it won't boot. Yes, they really did sell you
a $10,000 computer with an unformatted disk drive.
-- Philip Greenspun