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Re: 2.4 kernel

How do you get 2.4 to boot? Do you use bootx?

On Thu, 5 Oct 2000, Adam C Powell IV wrote:

> Michael Schmitz wrote:
> > > Sorry about the last e-mail, I didn't put anything into it, hehe. Anyway,
> > > 2.2 kernels, at least 2.2.16 doesn't have a fb support for the 3dfx
> > > voodoo3, which I want as I use the frame buffer X server as X for PPC
> > > (3.3.6 anyway) doesn't have a specific driver for that card or most cards
> > > for that matter.
> >
> > That wasn't entirely clear from your mail. Anyway, the changes between 2.2
> > and 2.4 framebuffer drivers don't look to be much more than the rewritten
> > struct definitions. Backporting to 2.2.18 should be possible without major
> > hassle.
> Keep in mind that "major hassle" is relative.
> Example: the first time I tried to do IP masquerading, it was a major hassle,
> because I started with the HOWTOs, and spent several hours trying to come up
> with good rules and ppp scripts.  Then I searched the package archive in dselect
> and installing the ipmasq package did everything automatically, with a good set
> of conservative rules and the ppp scripts built-in, so it would now take me just
> four seconds (literally).
> It's like Miguel saying, "You want a new Gnumeric feature?  Well, just add it to
> the source code!"
> It's not quite that simple for someone not familiar with the framebuffer
> sources.  Maybe for the tdfx-fb author...
> In the meantime, I built -test6 successfully, and it boots with quik on a
> StarMax (pmac 4400 clone) and runs fine, except for ppp, but we've discussed
> that before.  Couldn't get -test8 to build.  Maybe -test6  will work with
> tdfx-fb?
> HTH,
> -Adam P.
>               Welcome to the best software in the world today cafe!
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