Re: Is AGPLv3 DFSG-free?
2008/8/16 Vincent Bernat <bernat@debian.org>:
> OoO En cette fin de nuit blanche du samedi 16 août 2008, vers 06:47,
> "Miriam Ruiz" <miriam@debian.org> disait :
>
>> Do you think AGPLv3 is DFSG-free?
>
> Hi Miriam!
>
> Some discussions have already taken place here. The outcome was AGPLv3
> was not DFSG free, but it wasn't really a sharp statement. See for
> example:
> http://www.mail-archive.com/debian-legal@lists.debian.org/msg38650.html
>
> Since I was not convinced, I was planning to upload clipperz, an AGPLv3
> licensed password manager and let ftp-masters decide if AGPLv3 is OK for
> Debian. Unfortunately, there is another licensing problem (GPLv2 only
> files) with it and I did not upload it. I am not aware of software
> already in Debian and licensed with AGPLv3.
Hi Vincent, thanks a lot for your reply.
Francesco Poli enumerates 2 concerns about the license [1], which
remain unchanged:
* There is not a clear definition of what a remote user is.
* There is a use restriction, that may be associated with a significant cost.
[1] http://lists.debian.org/debian-legal/2007/09/msg00032.html
2008/8/16 Miriam Ruiz <miriam@debian.org>:
> Notwithstanding any other provision of this License, if you modify the
> Program, your modified version must prominently offer all users
> interacting with it remotely through a computer network (if your
> version supports such interaction) an opportunity to receive the
> Corresponding Source of your version by providing access to the
> Corresponding Source from a network server at no charge, through some
> standard or customary means of facilitating copying of software. This
> Corresponding Source shall include the Corresponding Source for any
> work covered by version 3 of the GNU General Public License that is
> incorporated pursuant to the following paragraph.
I think that the key element for me is what can be considered a user
of a program. PySoy is a Python module that can (or will be able to)
be used both in a game run locally, and in a game run remotely by
using a Firefox plugin to connect to it. My main concern is about the
ways in which AGPL might affect the locally run programs that connect
to other people through a network. If I develop a 3D Jabber client
using this library, for example, and I chat with other people using
other Jabber clients, must I "prominently offer all users interacting
with it remotely through a computer network [...] an opportunity to
receive the Corresponding Source..."?
Greetings,
Miry
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