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Re: ITP: jahshaka -- Realtime editing and effects system

2005/10/23, Adrian von Bidder <avbidder@fortytwo.ch>:
Just a few hints for the future:
- you should not cc: a wnpp bug (ITP, RFP, ...) to d-devel, because these
bugs go to d-devel anyway.
- if you want to cc: a bug submission somewhere, please use the
X-Debbugs-CC: header (read up in the bts documentation) instead of directly cc-ing, because that way the bts can insert the bug number and a proper reply-to header before the message hits the mailing list.

On Saturday 22 October 2005 22.58, you wrote:
> Description : Realtime editing and effects system

What kind of effects?  Show effects?  Sound effects?  Graphics effects? And what kind of editing?  Since effects and real-time are mentioned, I guess it's not a HTML editor... ;-)

I've previously added "Video" in the title/desc, but removed it while waiting to better know the app. It seems it can do more than I think, but I'm still a newby in the domain of video edition... But the project aim _seems_ to be video production.

The long description alludes to graphic effects since it mentions OpenGL,
but I think this short description could be made more clear.

I've something planned for that, also mentionning the status, and maybe the aim for the V3 (we're only at V2 rc...)

> - this ITP closes the RFP bug #200984

So why submit a new bug instead of just retitling the RFP?  (read the bts
documentation:  send a mail to control@bugs with 'retitle nnnnn new bug title' in the body.

yup, that's also what I told myself.

> Jahshaka is still beta, but it's really promising and having it
> packaged under Debian will allow more feedback upstream.

Depending on how beta the package is and how fast development progresses, you may want to open a marker RC bug so that the package won't enter testing.  Consider that when etch releases, you'll have bug reports on the version that was released with etch for > 1 year.  Etch is a long way right now, so you'll have plenty of time to think about that.

that might be an idea. The soft is not beta in stability, but more in available features.
I'm not sure how fast the dev is, as it's some years old. But there are some big actors beside, and it however point to the right direction...

thanks for the (always appreciated) feedback.

As a last note, I still have not heard back from the upstream...

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