Re: ITP: jahshaka -- Realtime editing and effects system
2005/10/23, Adrian von Bidder <firstname.lastname@example.org>:
Just a few hints for the future:
- you should not cc: a wnpp bug (ITP, RFP, ...) to d-devel, because these
bugs go to d-devel anyway.
- if you want to cc: a bug submission somewhere, please use the
header (read up in the bts documentation) instead of directly cc-ing,
because that way the bts can insert the bug number and a proper
reply-to header before the message hits the mailing list.
On Saturday 22 October 2005 22.58, you wrote:
> Description : Realtime editing and effects system
kind of effects? Show effects? Sound
effects? Graphics effects? And what kind of
editing? Since effects and real-time are mentioned, I guess
it's not a HTML editor... ;-)
I've previously added "Video" in the title/desc, but removed it while
waiting to better know the app. It seems it can do more than I think,
but I'm still a newby in the domain of video edition... But the project
aim _seems_ to be video production.
The long description alludes to graphic effects since it mentions OpenGL,
but I think this short description could be made more clear.
I've something planned for that, also mentionning the status, and maybe the aim for the V3 (we're only at V2 rc...)
> - this ITP closes the RFP bug #200984
So why submit a new bug instead of just retitling the RFP? (read the bts
documentation: send a mail to control@bugs with 'retitle nnnnn new bug title' in the body.
yup, that's also what I told myself.
> Jahshaka is still beta, but it's really promising and having it
> packaged under Debian will allow more feedback upstream.
on how beta the package is and how fast development progresses, you may
want to open a marker RC bug so that the package won't enter
testing. Consider that when etch releases, you'll have bug
reports on the version that was released with etch for > 1
year. Etch is a long way right now, so you'll have plenty of
time to think about that.
that might be an idea. The soft is not beta in stability, but more in available features.
I'm not sure how fast the dev is, as it's some years old. But there are
some big actors beside, and it however point to the right direction...
thanks for the (always appreciated) feedback.
As a last note, I still have not heard back from the upstream...
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