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Re: When will amd64 be allowed in sid?

Quoting Goswin von Brederlow (brederlo@informatik.uni-tuebingen.de):
> Michael Neuffer <neuffer@neuffer.info> writes:
> > The thing is there is unfortunately a lot of legacy & commercial 
> > software around that people want/have to use that are not available
> > in source and thus can not be ported to a native AMD64 port.
> >
> > For the next couple of years (hopefully not more then 10) we will 
> > definitely need the biarch AMD64 until all of the applications
> > that people need will have migrated and the 32bit apps that people 
> > use will wither.
> I forgot. Multiarch support doesn't work for games. Anything needing
> hardware stuff in X, like GL, doesn't seem to work in multiarch. That
> cuts down the amount of software already.

True for the moment, but this is one of the places where development
certainly hasn't stopped. There are probably enough interested
Linux games and gamers around to get the necessary momentum to
get this fixed.

Just think of those games that have been ported by Loki it would 
be a shame to loose them.


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