Re: Sub-categorizing the /usr/doc directory.
Brian White writes:
> Let's leave it the way it is. Splitting it will only make things more
> difficult for users.
I think this point should be fixed by a (already proposed) sort of
/usr/doc/All dir, with links into actual dirs.
> This makes it more
> difficult for the user to find it. Maintainers don't chose what section
> their package goes in -- they only recommend. It's decided by the ftp
> site maintainer (Guy). Besides which, I don't remember which section
> I got a specific package from. Was xgalaga in X11 or games?
Here we point again at something I already talked about some time ago:
we have difficulty remembering if eg. xgalaga is in X11 or games,
because 'X11' and 'games' are basically *different types* of
A solution could be to categorize packages according to several
Interface: X11, console, tty, stdio
Category: Games/Strategy, Apps/Editor, Devel/Compilers, etc.
Note that it will be more difficult to classify that in a classical
directory hierarchy. I already thought about an "extension" of th
econcept of directory (allowing to "partition" a directory according
to several partitionning schemes, to have eg. .../xgalaga,
.../X11/xgalaga, .../games/xgalaga, .../X11/games/xgalaga,
.../games/X11/xgalaga point to the same file, as well as .../X11 and
.../Interfaces/X11), but I don't come with any ready-to-use solution.
The higher-level solution I see is just using lots of soft-links. But
it's error-prone, needs quite complicated algorithms when
adding/removing a partition-set (eg. "interface").
It could probably be implemented at a lower level (file-system driver,
using special attributes for partition-sets ("Interfaces") and
partitions ("X11")), but would make the doc-system less portable (is
it really a problem here ?)
Yes, I know, it's a big thing... but it might be a good idea ?
Yann Dirson <firstname.lastname@example.org>
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