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Re: Debian Games Blend: development tasks



On Thu, Aug 21, 2014 at 6:47 AM, Markus Koschany wrote:

> I tend to agree that the multimedia blend would be a better place
> especially for the development of audio or video entertainment. But if
> we really wanted to support -dev packages for content development, I
> would need some hints how specific we want it.
>
> Just »games-content-dev« with major tools

I think that would be a reasonable start, it can be adjusted later

> In any event some suggestions for relevant packages would be appreciated. :)

I would suggest these packages as a start: blender gimp inkscape
mypaint|krita aseprite audacity ardour

-- 
bye,
pabs

https://wiki.debian.org/PaulWise


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