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Re: Red Eclipse should be in main



On Tue, Mar 04, 2014 at 12:53:44PM +0100, Markus Koschany wrote:
> On 04.03.2014 04:47, Paul Wise wrote:
> > If my recent two emails on this subject aren't clear enough, please
> > let me know how I can make it clearer.
> 
> I am afraid but you don't give neither an exact definition of the vague
> term "upstream development practices" nor do you try to explain with
> concrete examples in regard to other games in main why Red Eclipse is
> unsuitable for Debian.

I don't think he intended to imply that (but correct me if I'm wrong).

AFAICS your statement that we have consensus that Red Eclipse can go
into main is correct.

Paul gave his opinion on what we should require from upstream for a work
to be considered suitable for main.  It's not an exact definition, but I
think we may not get one that works for all cases.

I'd summarize Paul's opinion as follows (and I agree with it):

- For art to be free, it must have source, just like programs.  (In
  other words, "art" is also "software".)
- For art to be in main (not contrib), it must be editable with a free
  editor, which is in main.  (The editor should be considered a
  Build-Depends, even if the art isn't regenerated during package
  build.)
- The source for art is what upstream would use for modifying it.  If
  they throw away the originals, those are no longer the source.

> https://lists.debian.org/debian-devel-games/2014/02/msg00095.html
> 
> https://ftp-master.debian.org/REJECT-FAQ.html
> 
> I think there is no point on this list that warrants a reject for Red
> Eclipse. The FAQ doesn't even mention artwork or images.

It also doesn't mention that the package must be DFSG-free, but of
course it must be.  The only question here (I think) is what "DFSG-free"
means when talking about art.

> http://www.freedesktop.org/wiki/Games/Upstream/#source
> 
> I really believe that your personal upstream guide is a valuable
> reference guide for everyone who wants to create artwork. However it is
> neither the ftp-masters reject FAQ nor part of Debian's policy.

Policy is common practice written down.  We're trying to make the rules,
which means they aren't written down yet.

> If you think this personal guide through to the end, then all games
> are unsuitable for main and I suppose that's what nobody in this team
> really wants.

I don't think it means that.  He doesn't say that many of these things
which are not source can actually become source if the original is
thrown away.  And he shouldn't say it, because we don't want to
encourage people to do that.  However, keeping that in mind, I think
most games in Debian are not violating these rules.

Thanks,
Bas

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