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Re: We would like to have our games in Debian



2013/2/25 Paul Wise <pabs@debian.org>:
> Hi Pablo, thanks for contacting us!
>
> Its a shame Miriam wasn't able to reply to you, I guess she has been
> busy recently.

Hi!

Yup, sorry I haven't been as active as I used to be. I've changed job
and moved recently, and still getting used to here. I'm still alive
and doing stuff, but at the speed I can.

> Since you are an upstream game developer, please read the Debian
> upstream guide (and the links at the bottom) and the freedesktop guide
> for upstream game developers, especially the source section.
>
> http://wiki.debian.org/UpstreamGuide
> http://www.freedesktop.org/wiki/Games/Upstream
>
> It is unfortunate that you decided to fork Fenix, in Debian we much
> prefer it if people work collaboratively and merge new features
> instead of working separately and forking, which leads to duplication
> of effort. Would it be possible for you to work with the Fenix
> developers on merging BennuGD features back into Fenix? Perhaps you
> could say something about why BennuGD needed to be forked from Fenix.

Well, as far as I know, the developers that were doing Fenix decided
it was better to start from scratch and it was them who started Bennu,
so it's not really a different team or anything. Please correct me if
I'm wrong.

> That said, only pixbros/pixfrogger in Debian use the fenix package, so
> maybe just removing Fenix and adding BennuGD is the way to go.

Yup, most probably that should be the most sensible option.

> About packaging your games for Debian, there are a few ways this could happen:
>
> Wait for someone from Debian to do that. Your mail helps, but there
> are a lot of games on the TODO list already and lots of games already
> maintained by the team.
>
> You or others from PiX Juegos could learn to package your games for
> Debian and join the team to help out with other games. Here are some
> links to get you started:
>
> http://mentors.debian.net/intro-maintainers
> http://wiki.debian.org/Games/Team
> http://wiki.debian.org/Games/Development#GetInvolved
> http://wiki.debian.org/Games/Sponsors/Queue
>
> Come join us on IRC and we can discuss this in more detail.
>
> If you need help with any Debian-specific jargon, please consult this wiki page:
>
> http://wiki.debian.org/Glossary
>
> The package QA pages for pixbros and pixfrogger are here, you might
> want to look at the Debian/Ubuntu bugs links:
>
> http://packages.qa.debian.org/p/pixbros.html
> http://packages.qa.debian.org/p/pixfrogger.html
>
> The majority of Debian users are now on amd64, so it would be great if
> you could work on the 64-bit issue.

To be honest, the lack of support of 64 bits is the key point that has
always stopped me to work on it. I asked about it like 3 years ago,
and it was not there yet but it would. We're still at the same point
and, honestly, I seriously don't expect a Bennu release that supports
64 bits in the foreseeable future. I considered patching it and trying
to fix it in Debian, but it probably would make it not-compatible with
upstream, so I just let it be.

> http://lists.debian.org/debian-devel-announce/2012/12/msg00002.html
>
> There will be various games team folks at DebConf13 if you want to meet us:
>
> http://debconf13.debconf.org/

I'll probably be at DebConf 13 too. At least it's in my plans.

Greetings,
Miry


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