Re: We would like to have our games in Debian
2013/2/25 Paul Wise <firstname.lastname@example.org>:
> Hi Pablo, thanks for contacting us!
> Its a shame Miriam wasn't able to reply to you, I guess she has been
> busy recently.
Yup, sorry I haven't been as active as I used to be. I've changed job
and moved recently, and still getting used to here. I'm still alive
and doing stuff, but at the speed I can.
> Since you are an upstream game developer, please read the Debian
> upstream guide (and the links at the bottom) and the freedesktop guide
> for upstream game developers, especially the source section.
> It is unfortunate that you decided to fork Fenix, in Debian we much
> prefer it if people work collaboratively and merge new features
> instead of working separately and forking, which leads to duplication
> of effort. Would it be possible for you to work with the Fenix
> developers on merging BennuGD features back into Fenix? Perhaps you
> could say something about why BennuGD needed to be forked from Fenix.
Well, as far as I know, the developers that were doing Fenix decided
it was better to start from scratch and it was them who started Bennu,
so it's not really a different team or anything. Please correct me if
> That said, only pixbros/pixfrogger in Debian use the fenix package, so
> maybe just removing Fenix and adding BennuGD is the way to go.
Yup, most probably that should be the most sensible option.
> About packaging your games for Debian, there are a few ways this could happen:
> Wait for someone from Debian to do that. Your mail helps, but there
> are a lot of games on the TODO list already and lots of games already
> maintained by the team.
> You or others from PiX Juegos could learn to package your games for
> Debian and join the team to help out with other games. Here are some
> links to get you started:
> Come join us on IRC and we can discuss this in more detail.
> If you need help with any Debian-specific jargon, please consult this wiki page:
> The package QA pages for pixbros and pixfrogger are here, you might
> want to look at the Debian/Ubuntu bugs links:
> The majority of Debian users are now on amd64, so it would be great if
> you could work on the 64-bit issue.
To be honest, the lack of support of 64 bits is the key point that has
always stopped me to work on it. I asked about it like 3 years ago,
and it was not there yet but it would. We're still at the same point
and, honestly, I seriously don't expect a Bennu release that supports
64 bits in the foreseeable future. I considered patching it and trying
to fix it in Debian, but it probably would make it not-compatible with
upstream, so I just let it be.
> There will be various games team folks at DebConf13 if you want to meet us:
I'll probably be at DebConf 13 too. At least it's in my plans.