debian-devel-games Oct 2010 by thread
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Why is assaultcube in non-free?
Guillem Jover
Re: Why is assaultcube in non-free?
Gonéri Le Bouder
Bug#599082: unblock: neverball/1.5.4-3
Alexander Reichle-Schmehl
Re: Bug#599082: unblock: neverball/1.5.4-3
Alexander Reichle-Schmehl
Re: Bug#599082: unblock: neverball/1.5.4-3
Alexander Reichle-Schmehl
Re: Bug#599082: unblock: neverball/1.5.4-3
Julien Cristau
Re: Bug#595171: CVE-2010-1519
Moritz Muehlenhoff
Re: Bug#595171: CVE-2010-1519
Paul Wise
RFS: peg-solitaire (Player and Solver)
Innocent De Marchi
RFS: ii-esu
Peter De Wachter
Re: RFS: ii-esu
Paul Wise
RFS: glpeces (Update version 4.0-1 in sid & testing.Closes 2 pendings bugs)
Innocent De Marchi
PlaneShift
Roman V. Nikolaev
Re: PlaneShift
Paul Wise
Re: PlaneShift
Vincent Fourmond
Re: PlaneShift
Dmitry E. Oboukhov
Re: PlaneShift
Gerfried Fuchs
Intention to join the team to maintain OGRE
Manuel A. Fernandez Montecelo
Re: Intention to join the team to maintain OGRE
Paul Wise
Re: Packaging ioQuake3 instead of the OpenArena engine
Simon McVittie
Re: Packaging ioQuake3 instead of the OpenArena engine
Jon Dowland
Bug#601598: RFP: blender2crystal -- Plugin for export and import content from CrystalSpace
Roman V. Nikolaev
Bug#601611: RFP: celstart -- CELstart is an environment for making games using scripting alone
Roman V. Nikolaev
The last update was on 06:08 GMT Wed May 29. There are 23 messages. Page 1 of 1.
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