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Re: Adding game into repos

On 07/05/10 16:58, Ivan Vučica wrote:
On Fri, May 7, 2010 at 17:51, manuel <linuxuser-sky@gmx.de> wrote:


music cause it is creative commons license by-nc-sa/3.0/

That is a shame.

Is it non free then or is it not possible to use CC license in debain

It's not DFSG-free.

 Personally I prefer to listen to my own music while gaming, rather
than the game music.

Except when the music is integral to the feeling of the game, right? :)

 There is already several Sokoban based games in Debian, is this one
unique in any way?

Well it was intended as a clone from Ksokoban so you can use the original
KDE skin and get the KDE Sokoban feeling. Also it is more like a theme where
you are working in a warehouse with Paperwork and stuff and not just a plain
game gui. It has also many levels . Just have a look :-D

So it avoids KDE libs?

Yes it does does avoid them.

Only dependencies:


Is there any detailed documentation how to package a python prgramm ?

Also i imagine that my game should place things in ~/.pyKsoko and not in the game dir.

Is there any info about paths available ?



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