Re: Anyway I uploaded my clanlib2 to git.debian.org.(Re: I just made debian package of ClanLib 2.0.4 .)
Mark Page wrote:
> Subject: Anyway I uploaded my clanlib2 to git.debian.org.(Re: I just
made debian package of ClanLib 2.0.4 .)
Oh nozzy, I haven't seen you on IRC recently. I had a look at ClanLib2
and there were a couple of minor issues but now I can't remember what
they were. I'll look again and get back to you.
> From: email@example.com
> To: firstname.lastname@example.org
> Date: Wed, 30 Sep 2009 02:22:38 +0900
> Then I report here, I uploaded my clanlib2 source package (based on the
> source of ClanLib 2.0.4) to the repo of
> I hope anyone reviews this package.
I'll have a look some time next week. Thanks
Just to keep you informed, ClanLib 2.0.5 should be released in a
couple of weeks (as an estimate).
So it may be better to skip directly to 2.0.5.
We have decided to drop SDL as a display target from the main package
(because it's problematic).
Instead, SDL will be available as a seperate add-on. (Although, there
is no reason why anyone will need it :) )
OpenAlchemist will require ClanLib 2.0.5 to run.
Also, my own SuperMethaneBrothers game will require ClanLib 2.0.5 to
run (An old version can be found at
http://methane.sourceforge.net/ for interest.)
I will let you know when it is complete.
Debian Games Team