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Re: Anyway I uploaded my clanlib2 to git.debian.org.(Re: I just made debian package of ClanLib 2.0.4 .)



Mark Page wrote:
> Subject: Anyway I uploaded my clanlib2 to git.debian.org.(Re: I just made debian package of ClanLib 2.0.4 .)
> From: nozzy123nozzy@gmail.com
> To: debian-devel-games@lists.debian.org
> Date: Wed, 30 Sep 2009 02:22:38 +0900
>
[snip]
> Then I report here, I uploaded my clanlib2 source package (based on the
> source of ClanLib 2.0.4) to the repo of
> git.debian.org/git/pkg-games/clanlib2.git.
>
> I hope anyone reviews this package.
>

I'll have a look some time next week. Thanks
Just to keep you informed, ClanLib 2.0.5 should be released in a couple of weeks (as an estimate). So it may be better to skip directly to 2.0.5. We have decided to drop SDL as a display target from the main package (because it's problematic). Instead, SDL will be available as a seperate add-on. (Although, there is no reason why anyone will need it :) ) OpenAlchemist will require ClanLib 2.0.5 to run. Also, my own SuperMethaneBrothers game will require ClanLib 2.0.5 to run (An old version can be found at http://methane.sourceforge.net/ for interest.) I will let you know when it is complete. Mark.
Oh nozzy, I haven't seen you on IRC recently. I had a look at ClanLib2 and there were a couple of minor issues but now I can't remember what they were. I'll look again and get back to you.

Thanks,

Barry deFreese
Debian Games Team


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