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Re: parallel realities games (was: starfighter bugs, source package)


On Thu, Aug 13, 2009 at 08:27:35PM +0100, Steve Cotton wrote:
> On Thu, Aug 13, 2009 at 08:34:45PM +0200, Sylvain Beucler wrote:
> >   "Please be aware, however, that game assets are Non Free and should
> >   not be distributed as part of Linux or made available within any
> >   source repositories that does not allow non-free assets"
> > 
> > I wonder how we were able to package any of their games in Free
> > (blobandconquer, blobwars, viruskiller).
> Because that warning wasn't there when they were packaged; the
> games were belived to be fully GPL, including the data.
> On Thu, Aug 13, 2009 at 01:33:43PM -0500, Matthew Lockner wrote:
> > I take it someone tried asking them where they found the non-free content at
> > least?  Even that much would go a long way.
> http://www.happypenguin.org/forums/viewtopic.php?t=4725
> (page 1 answers Sylvain's question, page 2 answers Matthew's)
> The three links from
> http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=496617
> are worth reading too.

Let's recap:
(and save anyone from reading those pages of semi-flames ;D)

1. the maps, levels and otherwise game-specific non-source data is
   non-free and the author doesn't wish to change it

2. parts of them are illegally distributed files copyrighted by
   3rd-parties: musics, sound effects and starfighter's portraits

Thus they need the kicking to non-free, with the illegally-distributed
files replaced or removed.

So the next question is did we send requests for removal yet?


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