Re: Ubuntu Gaming Team
- To: debian-devel-games@lists.debian.org
- Subject: Re: Ubuntu Gaming Team
- From: Evgeni Golov <sargentd@die-welt.net>
- Date: Sat, 2 May 2009 08:59:57 +0200
- Message-id: <[🔎] gtgr1e$um4$1@ger.gmane.org>
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On Fri, 01 May 2009 18:10:26 +0900 Emmet Hikory wrote:
> Evgeni Golov wrote:
> > Does this mean that everybody (if approved by some member) can join the
> > team? Making running a PPA under the same team quite difficult :)
>
> The team on launchpad is currently a Moderated team, which means
> that only you can approve people. I'd expect that membership would
> probably match the set of people who can commit to pkg-devel VCS, and
> wouldn't expect any of us to do anything to damage a PPA.
>
> I don't mean to suggest any change of membership: I think the
> results of the team merge between Debian and Ubuntu over the past two
> years have been an unalloyed good, and that we have an effective model
> for welcoming new members with primary interest in either distribution.
Okay, I think I just missunderstood what you (or Philip wrote), I
thought the games-swat should be open for everybody.
> >> b) Setting the team as a bug contact for all the packages maintained by
> >> the team.
> >
> > How does this work? Why does the original Maintainer field not generate
> > such mails? But yes, noticing that there is a bug at ubuntu would be
> > really great.
>
> Neither the Original-Maintainer nor the Maintainer fields generate
> these mails to reduce bugmail for those not interested in Ubuntu, which
> was almost everyone back in 2004 when Ubuntu started, and a policy that
> was never changed (and probably shouldn't be, except for merged teams
> like us or Python Applications Packaging Team, or Debian/Ubuntu Zope
> Team, etc.).
>
> Additionally, the philosophy in Ubuntu is that packages don't have
> specific maintainers, but rather groups of interested people (who may or
> may not be members of teams). So individuals or groups can subscribe to
> bugmail for a package, but it's never forced because someone did an
> upload or is the maintainer in Debian, or some other reason.
>
> So the proposal is to just set the team as an (additional) bug
> contact for team packages.
Any way to do this automatically? According to [1], we curently have
225 packages in main, 8 in contrib, 5 in non-free and 7 pending.
[1]
http://qa.debian.org/developer.php?login=pkg-games-devel@lists.alioth.debian.org
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