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Re: [Question for the whole list, please read] Vegastrike 0.5.0 Packages Ready

On Wednesday 14 May 2008 4:44:05 pm Ivan Vucica wrote:
> On Wed, May 14, 2008 at 9:00 PM, Vincent Fourmond  wrote:
> >  Moreover, I really think we should split the *binary* vegastrike-data
> > into vegastrike-data and vegastrike-music, and this for two reasons:
> >
> >  * first, this would allow people that don't listen to music (like me)
> > not to install a good 100MB for nothing
> >  * second, and most important, that would get rid of the
> > vegastrike-music source package from the archive (and therefore save a
> > couple of 100MB). I'm not sure a Replace: is enough.
> I tried to send this proposal a few days ago, but my cellphone betrayed me
> :)
> Anyways, I think it would be very beneficial if you actually split the
> data package into five or six packages. Thus, if you fix a bug related
> only to textures, you only need to upload the textures package. The
> Debian archive mirrors need to sync only the textures package. Users
> only need to update textures.

It sounds like you're suggesting we use five or six source packages, otherwise 
having five or six different binary packages will indicate that there will be 
five or six packages uploaded to the archive, and thus there will be five or 
six packages that a user will need to update, even if it was a fix for one 
particular package.

It would be nice to split the data source into a source with the arts 
(graphics and audio files) and one for the many text files that are used, but 
I'm not sure if this is such a good idea. I'm not sure if it's even worth 
trying to keep track of multiple source packages for one game.

> Initial and complete install and package is still 500mb (right?) but
> upon update, a significantly smaller portion of the package needs to
> be updated.
> I was annoyed with large updates to Alien Arena and that was the
> primary reason I removed it.
> Also, as I suggested few threads ago, is it possible to, in
> cooperation with upstream, create a lite data version which would be
> available for people like me with hard drive constraints?

I'm not sure upstream wants to make the lighter version of vegastrike 
themselves. You can ask again at 
http://vegastrike.sourceforge.net/forums/viewtopic.php?t=11276. They only 
gave me suggestions on what to do.


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