Re: ufoai packages
On Mon, Feb 25, 2008 at 01:09:32PM +0100, Teemu Ikonen wrote:
> Ok, does one need to be a DD in order to upload the debian-dir to the
> pkg-games SVN? Any other hints to using the SVN server than in
> http://wiki.debian.org/Games/SVN ?
You can check out but not commit anonymously to the pkg-games SVN
server: to commit, you need to join the debian games team. That involves
getting an account on alioth at <http://alioth.debian.org/> and then
visiting <http://alioth.debian.org/projects/pkg-games/> and clicking
"request to join" on the right-hand side.
> Yann, since the packaging is mostly your work, do you want to fix the
> remaining bugs and upload it to pkg-games?
I'm happy to import a ./debian directory to the repository for you
whilst you are going through the above process. I'll also happily apply
patches to it (I'll read 'em first of course ;))
Is the package at getdeb the most recent one? If so give me the nod and
I'll import it. It would be good to do that /before/ fixing known
packaging issues, rather than after; once it's in SVN more people can
have a go at fixing them (and the autobuilder and auto lint-scanner etc.
will start taking effect).
I am not one of the people who approve applications to join the team:
those who do, however, may be interested in seeing some work before
adding someone (there were some quality control issues a few months
back). Importing the unpolished source now and fixing the known issues
by way of patches against that would be a good start for that.