Bug#368221: ITP: glbsp -- nodes builder for Doom engine level files (has GL support)
Package: wnpp
Severity: wishlist
* Package name : glbsp
Version : 2.20
Upstream Author : Andrew Apted <ajapted@users.sourceforge.net>
* URL : http://sourceforge.net/projects/glbsp/
* License : GPL 2.0 or later
Description : nodes builder for Doom-style games; has support for OpenGL
glBSP is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
.
There are many DOOM ports that understand the GL Nodes which glBSP creates,
including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
The source package provides three binary packages: glbsp, libglbsp2 and
libglbsp-dev.
<URL:http://www.youmustbejoking.demon.co.uk/progs.sid.html>
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| RISC OS, Linux | youmustbejoking,demon,co,uk | Northumberland | Army
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