Re: cube-data package
Thank you for your interest in Cube.
>Firstoff, a little question: which format do game data come in?
>I mean:
>
> (A) data (as used by the game engine) are "compiled" from another form
> (preferred for making modifications)
The data materials content files with these extensions: mp3, cgz, md2, ogg and
Linux/i386 binary.
So i guess the answer is A.
To clarify:
game engine: zipped file that containt source code of the engine without the
network modified code.
data tarball: targziped file that containt music/textures/models and
precompliled client/server with modified network code.
> 0. please copy and paste the full license text in your reply
The full license of the game engine is here.
http://goneri2.free.fr/cube/
> 1. please specify clearly which parts it applies to
> (game engine? game data? both?)
The game engine is provided under the ZLIB license.
The data tarball is provided under the license i pasted in the first mail and
some others different license (Cf: URL to svn.debian.org).
It contain precompiled client and server for Linux/FreeBSD i386. I want to
provied them since they have a modified network code to avoid cheat and they
are needed to connect to some public server. Of course, they are not free.
> 2. please clarify which parts source code is available for
> (game engine? game data? both?)
The engine source code is provided without the modified network code.
> Let's start by checking whether this package *can* enter main.
> If (and only if) it turns out it cannot, we'll discuss whether it's
> distributable from the non-free repositories...
> OK?
IMO the engine can't enter main since it depends on its data to work.
What i want to do:
From source:
- cube-client
- cube-server
From data:
- cube-client-nonfree
- cube-server-nonfree
- cube-data
Cheers,
Gonéri
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